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If you played Big Fish Casino, Jackpot Magic Slots, or Epic Diamond Slots, you may be part of a class action settlement.

Important Dates

January 4, 2021 — Claim Form Deadline

January 4, 2021 — Exclusion Deadline

January 4, 2021 — Objection Deadline

February 11, 2021 — Final Hearing Date

  • A settlement has been reached in class action lawsuits against Big Fish Games, Inc., Churchill Downs Incorporated, Aristocrat Technologies, Inc., and Aristocrat Leisure Ltd. (“Defendants”), alleging claims based on the sale of virtual chips in the following social casino-style games: Big Fish Casino, Jackpot Magic Slots, and Epic Diamond Slots. Defendants deny all claims and that they violated any law, but have agreed to the settlement to avoid the uncertainties and expenses associated with continuing the case.
  • You are a Settlement Class Member if you played Big Fish Casino, Jackpot Magic Slots, and/or Epic Diamond Slots in the United States on or before Preliminary Approval of the Settlement.
  • Those who file timely and properly completed claims will be eligible to receive a share of the Settlement Fund. Your share will depend on, among other things, (1) the total dollar amount of in-game purchases you made while playing Big Fish Casino, Jackpot Magic Slots, and Epic Diamond Slots, with those who spent more money receiving a higher percentage back, (2) whether or not your claims are potentially subject to the Dispute Resolution Provision in Big Fish Games’ Terms of Use, and (3) how many Settlement Class Members submit claims.
  • Please read the Notice carefully. Your legal rights are affected regardless of whether you act or do not act.
YOUR LEGAL RIGHTS AND OPTIONS IN THIS SETTLEMENT

SUBMIT A CLAIM FORM

You must submit a valid claim form either online or by mail. This is the only way to receive a payment.

EXCLUDE YOURSELF

To exclude yourself, you must affirmatively submit a request to be excluded. You will receive no benefits, but you will retain any rights you currently have to sue the Defendants about the claims in this case.

OBJECT OR COMMENT

Write to the Court explaining your opinion of the Settlement.

GO TO THE HEARING

Ask to speak in Court about your opinion of the Settlement.

DO NOTHING

You won’t get a share of the Settlement benefits and will give up your rights to sue the Defendants about the claims in this case.
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These rights and options—and the deadlines to exercise them—are explained in the Notice.

Game mechanicsNewbie guideIn developmentDDO StoreSocial Media

Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats

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Glossary • Items • Maps • Monsters • Places • Quests • Races • Reincarnation • Skills • Spells

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General

Class

Dragonmark

(General)

Favor

Inherent

Metamagic

Racial

Deity
EpicPast Life

Epic

Destiny

Legendary

Heroic

Racial

Epic

Iconic
  • 1Epic Past Life Feats

Any Level 30 character, Heroic or Iconic, can choose to undergo Epic Reincarnation for an Epic Past Life.

Epic Past Life Feats[edit]

Epic

Unlike Heroic Past Life Feats, there is only one kind of Epic Past Life Feat, but every Epic Past Life Feat has both an Active and a Passive component.

  • '<ED Sphere> Past Life Stance:' is toggled on or off, with only 1 active stance allowed per Epic Destiny Sphere.
  • 'Passive Bonus:' is active continuously, and stacks up to 3 times with itself
    • The Passive Bonus stacks with similar or same bonuses from other sources, including other Past Life Feats
    • With 3 stacks of each past life and 4 past lives per sphere, there is a maximum of 12 stacks of the Passive Bonus from that sphere

The 6 million Epic Destiny Karma from a destiny sphere that you spend when you Epic Reincarnate will determine which Epic Past Life Feats are available for you to choose from. For example: Spending 6 million Arcane Karma allows you to select an Arcane Epic Past Life Feat.

If you Epic Reincarnate a second, third, etc. time, you keep your old Past Life feat(s) from your previous incarnation(s), and add another from your chosen sphere from this life. Each feat can be stacked up to three times.

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Arcane sphere[edit]

IconFeatTypeDescriptionPrerequisites
Energy CriticalsActive, Arcane Epic Past Life stance

Passive bonus

Arcane Past Life Stance: 3% Critical Chance with Acid, Cold, Electric, Fire, and Sonic Spells per stack of this past life.

Passive Bonus: +1% Absorption of Acid, Cold, Electric, and Fire damage per stack of this past life..


Enchant WeaponActive, Arcane Epic Past Life stance

Passive bonus

Arcane Past Life Stance: Your mainhand equipped weapon gains +1 enhancement bonus per Enchant Weapon past life feat.

Note: This bonus stacks with other enhancement bonus effects such as the Enchant Weapons spell.

Passive Bonus: +1% Absorption of Acid, Cold, Electric, and Fire damage per stack of this past life..


Arcane AlacrityActive, Arcane Epic Past Life stance

Passive bonus

Arcane Past Life Stance: Cooldowns on your spells are reduced by 3%. Additional stacks of Arcane Alacrity past life increases this to 6% and then 10%.

Passive Bonus: +1% Absorption of Acid, Cold, Electric, and Fire damage per stack of this past life..


Ancient KnowledgeActive, Arcane Epic Past Life stance

Passive bonus

Arcane Past Life Stance: +3 MRR per stack of this past life.

Passive Bonus: +1% Absorption of Acid, Cold, Electric, and Fire damage per stack of this past life..

  • While possessing all 12 Arcane Epic Past Life Feats, you gain a total 12% Absorption of Acid, Cold, Electric, and Fire damage.

Divine sphere[edit]

IconFeatTypeDescriptionPrerequisites
Power Over Life and DeathActive, Divine Epic Past Life stance

Passive bonus

Divine Past Life Stance: +10 Positive and +10 Negative Energy Spell Power per stack of this Past Life.

Passive Bonus: +3 PRR per stack of this Past Life.


BraceActive, Divine Epic Past Life stance

Passive bonus

Divine Past Life Stance: +1 to all Saving Throws per stack of this Past Life.

Passive Bonus: +3 PRR per stack of this Past Life.


Block EnergyActive, Divine Epic Past Life stance

Passive bonus

Divine Past Life Stance: While blocking, +10% damage absorption against Acid, Cold, Electric and Fire damage, per stack of this Past Life.

Note: Blocking does not require having a shield equipped.

Passive Bonus: +3 PRR per stack of this Past Life.


Ancient BlessingsActive, Divine Epic Past Life stance

Passive bonus

Divine Past Life Stance: +5 Positive, Negative, and Repair Healing Amplification per stack of this past life. (This does not allow you to benefit from Negative/Repair healing if you do not normally do so.)

Passive Bonus: +3 PRR per stack of this Past Life.


  • While possessing all 12 Divine Epic Past Life Feats, you gain a total of 36 PRR.

Martial sphere[edit]

IconFeatTypeDescriptionPrerequisites
Doublestrike (feat)Active, Martial Epic Past Life stance

Passive bonus

Martial Past Life Stance: +3% Doublestrike per stack of this Past Life.

Passive Bonus: +2 AC per stack of this Past Life and +1 AC per ten character levels.


Skill MasteryActive, Martial Epic Past Life stance

Passive bonus

Martial Past Life Stance: +1 to all skills per stack of this Past Life.

Passive Bonus: +2 AC per stack of this Past Life and +1 AC per ten character levels.


Fortification (feat)Active, Martial Epic Past Life stance

Passive bonus

Martial Past Life Stance: +10% Fortification per stack of this Past Life.

Passive Bonus: +2 AC per stack of this Past Life and +1 AC per ten character levels.


Ancient TacticsActive, Martial Epic Past Life stance

Passive bonus

Martial Past Life Stance: +2 to Tactics DCs and +1 to Assassinate DCs per stack of this past life.

Passive Bonus: +2 AC per stack of this Past Life and +1 AC per ten character levels.


  • While possessing all 12 Martial Epic Past Life Feats, you gain a total 24 AC at level 1, increased to 36 at level 10, 48 at level 20, and 60 at level 30.

Primal sphere[edit]

IconFeatTypeDescriptionPrerequisites
Doubleshot (feat)Active, Primal Epic Past Life stance

Passive bonus

Primal Past Life Stance: +3% Doubleshot per stack of this Past Life.

Passive Bonus: +3 maximum HP and +4 per ten character levels.


Fast HealingActive, Primal Epic Past Life stance

Passive bonus

Primal Past Life Stance: Each minute you heal with positive energy, 5 HP + 5 HP per every 5 character levels. Healing is doubled (two ticks every minute) and tripled (three ticks every minute) with two or three stacks of this Past Life. Spellpower appears to have no effect on this (forums).

Passive Bonus: +3 maximum HP and +4 per ten character levels.


Colors of the QueenActive, Primal Epic Past Life stance

Passive bonus

Primal Past Life Stance: Your unarmed, melee, and ranged attacks and spells have a 7% chance to produce a random effect. This triggers at most once every 30 seconds. Additional stacks of this past life reduce the triggered effect cooldown to 20 seconds and then 10 seconds. (Most of the random effects are extra damage or debuffs on the enemy you hit.)

Note: This effect stacks with Shiradi Champion's Double Rainbow(source: Developer Vargouille).

Passive Bonus: +3 maximum HP and +4 per ten character levels.


Ancient PowerActive, Primal Epic Past Life stance

Passive bonus

Primal Past Life Stance: +2 to Attack per stack of this past life. If you are fighting in Two Handed Fighting style, you also gain +2 Damage per stack of this past life.

Passive Bonus: +3 maximum HP and +4 per ten character levels.


  • While possessing all 12 Primal Epic Past Life Feats, you gain a total of 36 maximum HP at level 1, increased to 84 at level 10, 132 at level 20, and 180 at level 30.

Epic Completionist[edit]

IconFeatTypeDescriptionPrerequisites
Epic CompletionistPassiveYou gain another Twist of Fate slot. Like all other Twist of Fate slots, you must pay Fate Points to unlock and upgrade it.

3 epic past lives (any combination) in each Epic Destiny sphere (12 epic past lives total).

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